top of page
Sound Design Reworks
Cube Goes Modular
Recreating the audio for everyone's favorite demo game, Cube, but with a twist. I stripped the game of sound and then remade the effects with the limitation of using only my analog synthesizer system. The sounds were then implemented into the game via Wwise.
The Last of Us
The remastering of The Last of Us was cause for a rework. All sounds were erased and recreated, omitting dialogue and score.
bottom of page