top of page

Sound Design Reworks

Cube Goes Modular

Recreating the audio for everyone's favorite demo game, Cube, but with a twist. I stripped the game of sound and then remade the effects with the limitation of using only my analog synthesizer system. The sounds were then implemented into the game via Wwise.

The Last of Us

The remastering of The Last of Us was cause for a rework. All sounds were erased and recreated, omitting dialogue and score.

©2021 by Alex Coover. Proudly created with Wix.com

bottom of page